Author: Concolor1
Editor: FinalAlert2
Created:28th Feb, 2003

Name: Engineered to Kill
Size: 90x90
Players: 1
Theatre: New Urban

To play this mission:Yuris Revenge mission disc required. Extract the contents of the winzip
file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies.
The game will then launch.


A Robot Tank Production base located on the Pacific coast of America failed to respond to hails.
Data told of no production activity within the base. It seems that the Soviets have taken advantage of the shutdown to over-run the base!
All power has been shut-off, the transmitter beacon has been disabled and the Soviets had wired the base to explode. The full extent of 
damage is unknown, however spy planes have reported on few ground forces, giving you a chance to retake the base.
If a team of Engineers can be covertly inserted into the base, they could perhaps re-activate the Robot Tanks manually and drive the Soviets out!
It was a daring plan, but losing this base would cripple the production of Robot defences along the Pacific seaboard.
A team of British Engineers are on standby close to the area, sufficently qualified in automated systems to re-activate the base.
They have been issued with tags, which would in the event of a succesful reactivation, save them from being targeted by the Robots, and have been given a code 
which upon transmission into the beacon would turn the American base over to their control so they could personally oversee and direct the robot forces
effiecently to eradicate the Soviets.
Their mission is not an easy one, and will require skill, timing and superior tactics to outsmart this Soviet incursion. Use the Engineers which will be
flown in by Nighthawk, to re-start the powerplants, then find a way to reach the transmitter beacon to gain control of the base. Use the robot tanks to 
hold-off the Soviet attack until we can send Reinforcements.
Good luck Commander!

 Objective 1: Enter a Power Plant and restore power to the base.

 Objective 2: Gain access to the transmitter.

 Objective 3: Defend the base until reinforcements arrive.

 
 


Ok so there u have it,
A RA2md.CFS file has been added. This will overwrite any other RA2mdCSF.file which you may of installed in your 
RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit 
with the maps theme!
Explanation: The ALL01umd.map file when placed in your RA2 folder preceeds the standard Yuris Revenge game disc missions.
This means that the first mission played when the game is launched will be this mission. To restore your games
original first mission simply remove the all01umd.map file from your RA2 folder.
The RA2md.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have
finished playing this mission remove the RA2mdcsf.file. This also causes your game to revert to reading from the mission 
disc as opposed to reading data from the RA2 folder.



Various slight modifications have been added, all to keep in with this missions theme. The moddifications will not alter your 
original RA2 game.

Known Bugs.....Ok few strange ones here, firstly the Cameos for the two different robot configurations. Now these seem only to work if
the player saves the game and then reloads it.
The second bug occurs during the powerdown. Ive seen Robots remain active and then shut down when selected, but they sometimes fail to
come back online. Ive no idea why as its not all of the moddified robots, if it were the problem would be more understandable. 
Lets just think of it as a glitch the Soviets left behind.

Finally a big thankyou to the following people who have given so much
help in this field with their ideas and solutions......
Lion,(for hosting and supporting my work, a big thankyou for creating my own little section on his much loved and popular
site "RADEN" ----- Give it your support!
DeeZire,(for those unsupported script actions in this mission and help with the finer modifications.ArgCmdr,(who also writes mission
maps,and took the time to explain how DeeZires script-actions,should be written.
Wildefire for all the help shes given me in the past.
The Map Guild,(thanks to everyone in the forums for suggestions and help, this site has now closed unfortunatly).
Cannis,(for outstanding help with the variables,very grateful  in your time to explain these 
to me,and with all the modification to the weapons, offering numerous suggestions and help.)
Dark Desolator,(for invaluable help in the forums and for explaining to my why neon green shows up as black text---doh!)
Roadxkill,(for his work in the RA2 community inspiring me with his own missions also for his latest work in creating downloadable script actions
which I used to incorporate my name and credits into the mapfile itself, thanks for that its a great bonus).
RVMECH,for his support in getting my work posted to.
Cr@zyIvan, Cannis and Dark_Desolator for all their help with the weapon modifications,radiation colour
editing ect.
Captdoom6,(for supplying the answers to the questions that I never asked)
Appokares,Silverfox,Subzero46,Wardead,Almyghty,Hinheir,CBWhiz,Benianka,Aircraftkiller2001,
ArgComdr and anyone else that I may of overlooked,thanks guys,a big thankyou also to the play
testers whos time was spent going over the mission,thanks for your time and patience guys.

  
Finally thanks to Matze,for the FA2 utility,and the RA2 CSF Editor.
Also thanks to Olaf Van der Spek for the XCC utilities which I used to extract the md.csf file.
available at http://xccu.sourceforge.net/.
Thanks again to DeeZire http://www.deezire.net/deezire8.htm
ArgComdr's mission site http://yrarg.cncguild.net/
ra2ms2001's site www.mapmatrix.gamespage.com
Des08tor,s site  www.angelfire.com/extreme3/des08tor/                            
Cannis's site (has some really useful Tutorials) http://volrathscastle.com/mapguild/cannis.shtml
Wildefires site (Outstanding resource centre) http://www.volrathscastle.com/mapguild/wildefire.html

Other missions available.....1> Signed & Sealed.
                             2> Temporal Exposure.
                             3> Soviet Stranglehold.
                             4> Prisoner of Conscience.
                             5> The Wolves of Winter.
                             6> Fierce Intent.
                             7> Shock Tactics.
                             8> Dominance in Mind.
                             9> Weathering the Storm.
                            10> In Cold Storage.
                            11> Identity Crisis.
                            12> Terminal Lunacy.
                            13> Under Pressure.
                            14> Robot Revolution.
                            15> Nuclear Winter.(Exclusive to http://www.cannis.net/concolor1/)
                            16> Last Post.(Exclusive to http://www.cncgames.com/maps_ra2missions.shtml)
                            17> Engineered to Kill.
                            18> Jungle Fortress.



Concolor1------puma129@hotmail.com,(MSN contact also available)

Downloads available at www.cncgames.com/
                       http://www.cannis.net/concolor1/ 
                       www.volrathscastle.com/
                       http://yrarg.cncguild.net/
                       http://www.cncformidable.cjb.net/
                       

Once in a while someone e-mails me reguarding my missions being hosted by other sites. For the present the four/five sites
listed above are the only ones that you should find my missions on. There are very good reasons for this firstly Im sure
you appreciate the time and effort I put into each of these missions. It takes weeks of writing and testing until they get
sent to the testers. Then final alterations are made before they are sent onto the main RADEN site www.cncgames.com.
I choose to send these missions out to just the three sites simply because if every site were to have them there would be 
little difference between each site. Eventually this would lead to the loss of varitey between the sites resulting in loss of
interest. 
As RADEN was the very first site to host my missions I feel it only fair that it gets everything first. This is nothing to do 
with predudice against any other sites. There are some great sites out there go look.
I do not support sites which supply cheats/trainers,or anti-westwood sites. Despite their views on balancing the games.
Former dealings with some of these sites has proved that they have little respect for the many map makers opinions and thereby
contradict their own  judgements on honesty and fairness.
Stick with the sites that offer originality.


                       


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*Included files:
[Engineered to Kill all01umd.map] (the map)
[Engineered to Kill].[.gif] (preview image)
[Readme file].txt (this file)
[md.csf],(text game file)

                          ===Legal===
This Red Alert 2 mission '[Engineered to Kill]' is  2003 by [Concolor1].
You MAY NOT include this map as part of any sort of commercial or promotional product without my permission.
You MAY Not distribute this map on websites or in mappacks without my permission.
If offered from a WWW or FTP site or similar, this .txt file (unaltered) must be included.
Please do not use this map as a base for other maps.
Please seek permission before uploading onto a site.
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                        copyright  2003



